The definition of technology is the practical application of knowledge. Much of what we consider “technology” could be considered something else when one considers the word practical or useful. There are many technological advancements that are applied in a non-practical fashion. The equation, technological advancement = human progression, is an illusion. The quest for technological development and the subjugation of Nature has done as much to stunt the growth of humanity as it has to push humanity forward. Technology has always been a two-sided coin. Inventions originally intended to help turn out to be immensely harmful. Technology has made life easier and faster for people, but has also done, possibly, irreparable injury to Nature. Perhaps humans were not meant to have so much control over our environment. Technology has additionally stripped away, or is in the process of taking away, much of what it means to be human. But, what is most tragic and dangerous about technology, is the increased ability of our political and economic powers to manipulate the masses, and their willingness to employ technology in progressively more destructive ways.
Mary Shelley’s Frankenstein can, in many ways, be considered an early warning of what people were up against in the face of scientific advancement. Shelley lived during the time just as the Industrial Revolution was beginning to take hold. Many scientific breakthroughs were being made at this time, and human’s power to mass produce products, and subdue Nature was growing as it never had in the past. There was a great deal of excitement and optimism about what these new discoveries would bring in the future. However, not many people thought about the negative consequences that could come about. Shelley lived a life full of contemplation and conversation, and undoubtedly, the Industrial Revolution was a topic or both. Through her novel, Shelley was one of the first people to explore the detrimental effects of scientific progress.
Frankenstein is a cautionary tale illustrating the consequences of what happens when humans overstep their bounds. The limit as to how far people should go is unclear, but death and destruction should be a sufficient sign to say we have gone too far. Frankenstein raises questions as to how far humans should go in interrupting the processes of the natural world. In the novel, Dr. Frankenstein steps into, arguably God’s territory or into a realm where men should not dabble, when he conceives life in an unnatural way. His monster was not born within the womb of a mother, but pieced together from an assortment of corpses. By running away at the sight of his creation, Frankenstein showed that he was not ready to handle the responsibility of applying what he had discovered to benefit anyone. In other words, there was nothing practical that came about after his monster was animated.
The novel also questions whether or not humanity is prepared to take responsibility for what it concocts. Though, Dr. Frankenstein initially intended to help, his designs eventually became his downfall resulting in calamity. Dr. Frankenstein suffered greatly for his irresponsibility, a trait he displayed throughout much of the novel. First, he fled when he saw his work come into fruition. Next, he did not tell anyone the identity of his brother’s killer which resulted in death of another innocent. His silence continued and it cost him his best friend, his father, and his fiancé. Well-meaning intentions were turned to disaster. In the real world, human’s misuse of technology has resulted in a similar pattern. The quintessential demonstration would be the Albert Einstein’s pioneering work that lead to the development of the atomic bomb.
One of the unexpected side effects of technological advancement is the way it de humanizes people in a number of ways. It has taken us out of our natural state as beings living with our environment, on grass and dirt, and breathing clean air to living in an artificial environment living on concrete and breathing pollution. We also begin to interact with machines and inanimate objects as much as we come in contact with actual people. A lack of practice puts a strain on creating and maintaining meaningful interpersonal relationships, a task which is not easy, and makes it more difficult for us to genuinely bond with others. This results in people being isolated from each other, when it is our authentic connections with others that make life worth living. In many ways, technology is causing us to lose our humanity.
The landscape of every “developed” nation has changed since the Industrial Revolution. Now, technology is virtually everywhere. Towering skyscrapers stretch towards the sky, advertisements are crammed into every corner of sight, and brilliant flashing lights are as common as a sunset. Tracks of concrete span for miles, and smog spewing vehicles travel their links continuously. Factories and manufacturing plants also spit copious amounts of chemicals into the atmosphere. Despite these unpleasantries, citizens of these industrialized nations cannot live without the products that are created in the factories and sold to them through the ubiquitous display commercialism.
In the books Do Androids Dream of Electric Sheep? (D.A.D.O.E.S.) and Neuromancer, both Phillip K. Dick and William Gibson depict cities that are overflowing with machines and technological marvels. Technology permeates every aspect of the characters lives. In D.A.D.O.E.S. androids are relied on to do a lot of work that humans refuse or are unable to do. Also, mechanical animals were in relatively high demand, as owning an animal was a sign of social status. The movie, Blade Runner, shows the cityscapes Dick envisioned in his book, which was a collage of cement and neon lights. In the book, the majority of the action took place within such settings, with the exception of one scene where the main character, Deckard, goes out into a desert. In Neuromancer,
the cities are described in much the same way. Only in Gibson’s paracosm, their exists a metropolis known as the Sprawl. It is the name of the city that stretches from Boston to Atlanta, virtually the whole of the Eastern coast of the U.S. As time progresses, Gibson’s megalopolis becomes more and more plausible.
People soon become products of the products which we create. Most people who live in industrialized nations cannot imagine life without the technological comforts afforded to them since birth. This is nothing short of a technological dependency. The question of what people did before the television is often posed. For many people television is a daily necessity. Other forms of technology such as cellular phones, the internet, cars, and prescription drugs are also equally indispensable for many individuals as well.
In D.A.D.O.E.S., Dick exposes this technological dependency within human beings. People had the mood organ on hand ready and waiting for the user to dial in their desired emotion. Through chemical manipulation, reminiscent of antidepressants and other psychoactive prescription drugs, the user is given a mood with no effort on their part beyond pressing buttons. There was also a machine called an empathy box that connected people for something of a religious experience. Through this machine they connected with people all over the world. Though they were connected through the machine, once out of the program, they are back in their isolated worlds. The society in D.A.D.O.E.S. was also subject 23-hour radio and television programming of the same show and no one seemed to be bothered by it. Television programs in actuality appear to be heading towards this trend. In the book, these unnatural dependencies rendered the humans less human than the androids.
In Neuromancer, a similar reliance on technology can be observed. Apparently, the economic system highly depends on the digital world, in the book known as the matrix. It is in this world that the main character, Case, makes his living as hacker. When the book opens, Case is a shell of his former self, largely because he no longer possesses the ability to enter the matrix. The loss of this capability leaves him severely depressed to point of near suicidal tendencies. Many times throughout the novel Case would refer distastefully to biological urges or needs as “meat things” implying that he had a preference for his existence inside the artificial world of the matrix. Another feature of the book that demonstrated technological dependency was the drug use. Case use techno-enhanced drugs, and at one point was forced to find a stronger form of drug to override the surgically enhanced pancreas he had which prevented him from using.
Our technological dependency isolates humans from, the natural world, and from other people. We begin to interact more and more with machines and drugs, and less so with people. The dangers of isolation are highlight in Frankenstein, where the monster goes into a murderous rage because the lack of physical intimacy he received. The more time people spend on cell phones or staring blankly into a television screen while sitting in a room full of people, the less we are nurturing each other emotionally. The less that people are having genuine interactions, the more difficult it will become to do so and interpersonal relationships will continue to break down. Also, our expansive metropolitan areas separate those populations from the natural world. Most people do not feel comfortable in a forest without the numerous modern conveniences that people are surrounded with now. In Camp Concentration, the narrator Sacchetti illustrates human’s innate need for the natural world. At the end of the book, Sacchetti is taken outside for the first time in several months, and even though he feels his death is near, he is reduced to tears over the joy he feels to be standing on the ground in the outside air, rather than inside a prison.
The use of technology is controlled and facilitated by large corporations and the government. The industry of technology is a business just as any other industry is. There is a great deal of money involved, and in many instances the government must step in to regulate the use of certain technologies. They decide what technologies the masses can use, which one’s they can’t use, and has access to technologies in which it employs, but denies use to the public (mainly weapons). However, both the business of technology and the decisions made by the government are extremely susceptible to corruption. On many occasions the aims of the government are indistinguishable from the goals of corporations. Both of their motives seem to be money, power, and prestige. The way these entities achieve this status is through the manipulation of the populace.
In Neuromancer, the world is dominated and controlled by corporations who create technology as much as or more so than the governments. Not only do technological corporations have a stranglehold on the world, but many of their technologies leak down into crime filled black markets. Also, one of the main characters in the book, Corto, was in the military and subjected to a government run test to see the effects of a new chemical weapon. The officers involved were told that they were being experimented on and the result of the experiment killed those involved and sent the survivor absolutely insane. In Camp Concentration, Sacchetti comments on the manipulative tendencies of the government, “…their secret masters in the Olympus of Washington mold their opinions as easily as they (admittedly) control the press, “(Disch, 17). The “their” refers to the general population of the U.S., which is engaged in what is briefly described as a conflict of global proportions. The narrator makes insinuations about how the government tricked people into supporting this war that the U.S. is “criminally” involved in. Also, the government is testing a drug called Pallidine on the inmates at Camp Archimedes, many of whom do not know that they have been infected. In D.A.D.O.E.S. the people are so dependent on technology that, not only are they out of touch with other people, but they are out of touch with themselves. This feeling of disconnectedness stunts people’s ability to comprehend the forces at work around them. This leaves the “Powers that Be” free to do whatever they want. It would seem that many people in the real world today are suffering from such symptoms.
In addition to making everyday life easier, faster, and more efficient it has also made destroying life that much easier and more efficient. As time passes, more technology is thought up to more effectively terminate human life. People are making bigger, more powerful, and more deadly weapons every year, for the most part, out of the awareness of the general public. In a majority of the books read this semester, war was included in the text in some form or another. In the Time Machine, as the Time Traveller moves into the future, he sees destruction wrought in the form of massive bombs being dropped in a war he knows nothing about. He is only witness to the destruction that comes about because of the unknown conflict. The world depicted in D.A.D.O.E.S. is ravaged from what is called “World War Terminus.” The effect of the war has left the entire world covered in a blanket of dust. The destruction is so bad that the U.N. has encouraged able bodies to migrate to space colonies. Also, in Camp Concentration, the world in is the midst of a global conflict.
The books we read this semester all touched on similar themes in way or another. The most prominent idea was the danger of technology. Each book in its own way showed a dark side to technology that is overlooked in many instances. People ignore the damage caused to the environment through their use of chemicals and excessive waste. People become so dependent on technology they forgot how to connect with other people and lose touch with themselves. This leads to complacency in the face of institutions devising the end of humanity for sake of economic power. If humanity is not terminated by the weapons of mass destruction being produced, we stand to lose our humanity through our reliance on technology. The distant future H.G. Wells presents in the Time Machine, full of childlike Eloi and vicious Morlocks becomes more plausible with each passing gadget that allows people to think and act less.